The newest replace for Fortnite, which is 1.22 on consoles however truly 1.7.1 as discovered on PC, provides stats to the Battle Royale mode and instruments to catch these naughty cheaters.

There’s loads of tweak to character stats and the hoarde mode, and efficiency tweaks for these with decrease finish PCs. Right here’s the complete notes:


  • BattlEye has been added to our present anti-cheat detection



  • We’ve elevated the journey motion of the Battle Bus and elevated skydiving velocity so as to provide another technique to leaping out of the Bus on the first doable second.
    • Elevated Battle Bus motion pace by 50% (from 4000 to 6000).
    • Elevated skydiving terminal velocity by 50% (from 4000 to 6000).
  • The ultimate storm secure zone will now shut utterly as an alternative of holding at a 10 cm radius.
  • Gamers can now search provide drops with out interruption from storm injury.
  • Improved the pre-game warmup UI to point the server is “Waiting for players to connect” and “Battle Bus launching” when the foyer is full.
  • Fastened the glider often not auto-deploying on the right top.
  • Fastened a difficulty which precipitated Provide Drops to change into caught within the air after player-built buildings beneath them have been destroyed.


  • Modifications from the Live Update on Oct. 6:
    • Elevated Semi-Auto Sniper Rifle injury by 50%.
      • This weapon was typically handed up due to its decrease injury. This enhance will put it nearer in keeping with its supposed effectiveness.
    • Decreased Scoped Assault Rifle injury by 33%.
      • This weapon was too efficient at its present function and wanted to be scaled again barely.
    • Decreased Grenade, Grenade Launcher, and Rocket Launcher environmental injury to 375 (was 450).
      • Steel forts will now require two explosive blasts (as an alternative of 1). Late-game bases are too simply destroyed and we need to promote constructing range.
    • Elevated Rocket Launcher reload time by 20%.
      • It’s slightly too straightforward to spam rockets. We would like the Rocket Launcher to be a strong weapon, but it surely’s slightly too good proper now.
    • Elevated Submachine Gun injury by 10%.
      • The Submachine Gun is underperforming at near medium vary fight. This injury enhance will enhance its effectiveness barely. We’ll proceed to regulate it.
  • Renamed a number of weapons
    • Renamed ‘Semi-Auto Rifle’ to ‘Assault Rifle (Burst).’
    • Renamed ‘Semi-Auto Handgun’ to ‘Pistol.’
    • Renamed ‘Semi-Auto Shotgun’ to ‘Tactical Shotgun.’
  • Fastened a difficulty which prevented explosive weapons from damaging Provide Drops.
  • Fastened a bug which precipitated the pump motion shotgun to often double-fire.
  • Fastened a bug which precipitated grenades to often deal no injury.
  • Fastened a difficulty which precipitated bullet influence results to solely be being seen to gamers within the instant neighborhood.
  • Fastened a difficulty which precipitated the weapon reticle to vanish.


  • Eliminations will now be awarded to the participant who downs an enemy no matter who finishes off that participant within the DBNO (Down, However Not Out) state.
  • Elevated well being after being revived from the DBNO state.
    • Well being elevated from 25 to 30.
  • Shields will now not shield you from injury whereas within the DBNO state.
    • You’ll hold any remaining defend if a teammate revives you.
  • Pleasant fireplace injury will now show the suitable visible hit results.
  • Fastened squad’s ending placement displaying the wrong quantity in some circumstances.
  • Fastened a difficulty which precipitated tires to bounce DBNO gamers.
  • Fastened a difficulty which allowed traps to bounce gamers within the DBNO state.


  • There’s now a Report Participant button on the end-of-match display screen to report gamers.
  • Important hit injury on shielded gamers is now displayed in blue, like different displayed shielded injury numbers.
  • The colour of every participant’s marker in a duo/squad are actually in line with all over the place they’re displayed.
  • Participant indicators on the minimap will now match the colour the participant was assigned as an alternative of all gamers exhibiting as a cyan shade.
  • Modified the merchandise drop icon on the Stock display screen from a trash can to a “drop arrow” to extra clearly point out its objective.
  • Now you can maintain down ‘Shift’ earlier than dragging an merchandise to solely drop one in all that merchandise.
  • Teammates will now not present up as eradicated when they’re loading into the map.
  • Fastened a difficulty which prevented eradicated gamers from getting into textual content within the Ship Suggestions interface when utilizing a controller.


  • Added title labels to the map for present places.
    • Tomato City
    • Dusty Depot
    • Salty Springs
  • Added just a few buildings close to Tomato City.
  • Added new potential chest & loot places to the northernmost and southernmost wood bridges over the river, in addition to to Lonely Lodge and the container space to the west.
  • Fastened sure basements being blocked, which prevented entry to underground treasure chests and loot.
  • Fastened points which precipitated bushes to drift above the terrain.
  • Fastened some bushes that beforehand couldn’t be destroyed.
  • Common bug fixes and enhancements to the world.


We’re repeatedly engaged on optimizing efficiency, and are actively investigating current studies of decrease body charges in areas with dense foliage.

  • Fastened a number of points which may trigger a quick freeze in recreation.
  • Fastened a major hitch that occurred when the final participant was eradicated from the sport.
  • Fastened a hitch which occurred after the Battle Bus skydiving section accomplished.
  • Lowered hitching on PlayStation four.


  • Addressed a number of points which precipitated sound to solely come out of the left or proper speaker.
  • Moved Battle Bus ignition audio into pre-game warmup section.
  • Common combine changes.


  • Fastened participant directional hit indicators not seen whereas spectating



  • Problem the Horde
    • Development is now decided by the gamers progress within the Save the World marketing campaign
      • If the participant has completed Plankerton Outpost three within the Save the World marketing campaign, then all of Stonewood and the primary three Plankerton zones might be unlocked in Problem the Horde mode.
    • Quests now have a minimal problem moderately than a required one.
      • If a quests states: Full “Challenge 3 in a rating 9 zone,” the problem can now be accomplished in any zone 9 or increased moderately than in a zone with 9 problem particularly.
    • When getting into a Tier 1, 2 or three zone, all challenges inside that zone are actually unlocked by default.
      • It will make progressing via the mode faster.
    • All Outlander fragments now respawn between horde waves.
      • The entire remaining present fragments are eliminated and new fragments are spawned at probably new places.
    • Outlander Fragments have been spawning too far-off in Horde mode.
      • Now Outlanders ought to have greater than sufficient time to assemble fragments earlier than every wave.
  • Fastened a difficulty that precipitated the evolution alternative between Shadowshard and Obsidian to all the time default to the Obsidian evolution.
  • Fastened a difficulty which prevented gamers from storing a number of stacks of constructing assets and ammunition of their Storm Defend storage.
    • Gamers can now retailer a number of stacks of assets and ammunition of their storage once more.
  • Fastened a difficulty that precipitated gamers with sure video playing cards to expertise excessive saturation throughout night time sections.
  • Fastened a difficulty which precipitated the Smasher to proceed to cost for too lengthy if it has damaged a chunk of the surroundings or a constructing and there’s nothing to assault inside an inexpensive distance.
  • Fastened a bug which precipitated the quantity of Fortitude, Offense, Resistance, and Tech shared between occasion members to be capped to a decrease worth than supposed.
  • Up to date Teleporter placement vary by growing beginning Teleporter vary to 15 tiles, and lowering every Teleporter vary improve enhance to five tiles.


  • Fastened a bug which precipitated ‘TEDDY’ and Shock Towers to one-shot monsters at excessive stage, and allowed them to be broken by results like bees and poison clouds.
    • ‘TEDDY’ and Shock Tower now use the environmental object injury mannequin moderately than character injury mannequin.
      • Elevated the well being of ‘TEDDY’, Shock Tower, and ‘BASE’.
  • Elevated skill injury, well being, and defend values on all heroes.
    • All of those values enhance relying on the on rarity of hero
      • Elevated by 10% each 5 ranges, to a most of 30% for Unusual as much as 60% for Legendary
    • These values have been beforehand scaling relative to weapons with out alterations and have been falling effectively behind the curve at excessive ranges in consequence.
    • No change at low ranges, step by step scaling up with problem.
    • Hero talents and devices could have larger influence on monsters at increased ranges.
  • Weapons will deal extra injury to monsters faster at excessive stage.
  • Adjusted enemy well being and injury values because of the Hero scaling modifications
    • No change at low ranges.
    • Will increase step by step with problem.
    • Monsters will injury gamers slighter slower at excessive stage.
  • When utilizing Bull Rush to cost at a charging Smasher, the flexibility will now not be interrupted prematurely.


  • Fastened a difficulty which precipitated the Launcher to look early within the “Deliver the Bomb” mission when a participant joined an ‘in-progress’ zone.
  • Fastened a difficulty that precipitated some gamers to be unable to activate the bomb within the “Deliver the Bomb” missions.


  • Fastened a crash that often occurred when canceling a recreation rejoin.
  • Re-enabled assist for DirectX 10.
  • Fastened a number of shopper crashes.


  • Matchmaking Area is now accessible beneath the GAME tab within the choices menu.
    • This instrument reveals all accessible areas and a consultant ping worth on the time of login.
      • We’re working to enhance this instrument additional to refresh ping values.


  • Fastened a difficulty that precipitated Homebase Storm Defend energy ranges to all the time incorrectly present as zero out of 10.
  • Corrected a typo within the Problem the Horde loading display screen.
  • Corrected just a few typos present in perk names for Scavenger Heroes.
  • Up to date names, descriptions, and bonus descriptors for all the entice and weapon ingredient nodes on the Horde talent tree.
  • Nodes now check with the Star stage of the traps and weapons.
    • Components that you just obtain from every node are absolutely listed out.
  • Reworded Teleporter talent tree node description to incorporate placement vary.

Supply: Epic